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Naltai's Place
Thursday, July 31, 2008
Sick
Sorry to everybody, but I have been horribly sick for the last week or so, so there have been no updates. I'm starting to feel better, so I might get around to writing the texturing code next week.
Cheers,
Naltai.
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Tutorials
Appendix A: BSP Parser
Appendix B: Framework
The Code
Useful Links
Python BSP Viewer
Open Dynamics Engine
ODE Python Bindings
Physics of Racing
Unofficial Quake3 Map Specs
Rendering Quake3 Maps
PyOpenGL Manual
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Source Code Available
Sick
Speed Demon
No More Troubles
glVertexPointer Troubles
It Works!
Open Dynamics Engine
Extracting Vertices
Physics of Racing
Why Quake3 BSP?
Python Quake3 BSP Parser
Quake3 BSP
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